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  2. Three-click rule - Wikipedia

    en.wikipedia.org/wiki/Three-click_rule

    The principle of the “three-click rule” is often used to test the user-friendliness of a program or application. The implementation of the rule of three clicks is evident in the design of modern day operating systems and applications where users can complete most tasks from starting the computer or app and completing a desired task in less ...

  3. Click-through rate - Wikipedia

    en.wikipedia.org/wiki/Click-through_rate

    Click-through rate (CTR) is the ratio of clicks on a specific link to the number of times a page, email, or advertisement is shown. It is commonly used to measure the success of an online advertising campaign for a particular website, as well as the effectiveness of email campaigns. [1] [2] Click-through rates for ad campaigns vary tremendously.

  4. Wikipedia:Wiki Game - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Wiki_Game

    The winner is the person who completes the game in the fewest clicks. '5-Clicks-to-Jesus': A form of Wikiracing that mimics golf, the challenge in this version is to get from a Random Article to the Jesus entry in as few clicks as possible. Reaching the article in five clicks is considered 'par', with clicks over or under five being referred to ...

  5. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.

  6. Clique problem - Wikipedia

    en.wikipedia.org/wiki/Clique_problem

    A maximum clique is a clique that includes the largest possible number of vertices. The clique number ω(G) is the number of vertices in a maximum clique of G. [1] Several closely related clique-finding problems have been studied. [14] In the maximum clique problem, the input is an undirected graph, and the output is a maximum clique in the graph.

  7. PageRank - Wikipedia

    en.wikipedia.org/wiki/PageRank

    As a result of Markov theory, it can be shown that the PageRank of a page is the probability of arriving at that page after a large number of clicks. This happens to equal t − 1 {\displaystyle t^{-1}} where t {\displaystyle t} is the expectation of the number of clicks (or random jumps) required to get from the page back to itself.

  8. 270 Reasons Women Choose Not To Have Children - The ...

    data.huffingtonpost.com/2015/07/choosing...

    The number of childfree women is at a record high: 48 percent of women between the ages of 18 and 44 don’t have kids, according to 2014 Census numbers. The Huffington Post and YouGov asked 124 women why they choose to be childfree.

  9. WhatPulse - Wikipedia

    en.wikipedia.org/wiki/WhatPulse

    WhatPulse is a key-counting program that monitors computer uptime, bandwidth usage and the number of keystrokes and mouse clicks made by a user over a period of time. Unlike keyloggers, the authors claim WhatPulse does not record the order in which keys are pressed but instead counts the number of times keys are pressed. [2]