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Cosmic Wimpout is a dice game produced by C3, Inc in 1976. [1] It is similar to 1000/5000/10000, Farkle, Greed, Hot Dice, [2] Squelch, [3] Zilch, [4] to name but a few. The game is played with five custom dice, and may use a combination score board and rolling surface, in the form of a piece of cloth or felt available in various colors and designs.
All three dice show the same number. Triple 6-6-6 is the highest roll, triple 5-5-5 is the next highest, etc. Any triple is considered an instant win. 4-5-6 Sequential 4-5-6; this is considered an instant win. Pair + Value Any pair together with a single six is an instant win. 5 points One pair plus any other value; the odd die is the point value.
A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.
Dice of different sizes being thrown in slow motion. A die (sg.: die or dice; pl.: dice) [1] is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance.
On Anydice, the function to make dice explode on their highest value is simply called explode. Notational shorthand for exploding dice is to suffix the roll with an exclamation point: AdX! or 6d6!, [10] asterisk AdX*, [11] or the letter ‘X’ AdXX. [12] The Storyteller system combines exploding dice with a dice pool threshold and target number.
This is the reason why, after the roll of the dice, the dice are called starting with the strongest (for example "4 and 2" and not "2 and 4"). The "1" is not said to be "one" but "Ace" (As). [4] In the event of a doublet, the greatest possible number of points must be played (while remaining, of course, an integer multiple of the value of a die ...
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The game of Pig is played with a single six-sided die. Pig is a simple die game first described in print by John Scarne in 1945. [1] Players take turns to roll a single die as many times as they wish, adding all roll results to a running total, but losing their gained score for the turn if they roll a .
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