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In 2003, philosopher Nick Bostrom proposed the simulation argument, which suggests that if a civilization becomes capable of creating conscious simulations, it could generate so many simulated beings that a randomly chosen conscious entity would almost certainly be in a simulation.
Objections to the argument include the idea that mathematics is only used as a representational device, even when it features in scientific explanations; that mathematics does not need to be true to be explanatory because it could be a useful fiction; and that the argument is circular and so begs the question in favour of mathematical objects.
The red pill or the blue pill—the famous question that frames the entirety of The Matrix.In the 1999 film, a surprisingly resolute Neo takes the red pill and decides to “see how far down the ...
Arguments from qualia, such as Frank Jackson's knowledge argument, can be understood as objections to computational theories of mind in this way—though they take aim at physicalist conceptions of the mind in general, and not computational theories specifically. [citation needed]
The concept of absent qualia is one of two major functionalist objections to the existence of qualia, the other being the inverted spectrum hypothesis. Qualia is a philosophical term used to refer to an individual's subjective experience, that is to say, the way something feels to that individual at that particular moment.
The argument is directed against the philosophical positions of functionalism and computationalism, [4] which hold that the mind may be viewed as an information-processing system operating on formal symbols, and that simulation of a given mental state is sufficient for its presence.
A teacher and a teenage student were killed in Monday’s shooting at the Abundant Life Christian School in Madison. Two students are in critical condition and four other students suffered non ...
The experience machine or pleasure machine is a thought experiment put forward by philosopher Robert Nozick in his 1974 book Anarchy, State, and Utopia. [1] It is an attempt to refute ethical hedonism by imagining a choice between everyday reality and an apparently preferable simulated reality.