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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D Windows, Xbox, Xbox 360: Dreamfall: The ...
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).
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Scripts are named somename.user.js, and Greasemonkey offers to install any such script when a URL ending in that suffix is requested. Greasemonkey scripts contain metadata which specifies the name of the script, a description, resources required by the script, a namespace URL used to differentiate identically named scripts, and URL patterns for ...
SimAnimals is a life simulation video game published by Electronic Arts for the Nintendo DS and Wii console systems. It was released on January 21, 2009, in North America. [1] It was released on January 30, 2009, in Europe and on February 5, 2009, in Australia. A sequel, SimAnimals Africa, was released for Wii and Nintendo DS on October 27, 2009.
Farm life sims (also called farming sim or farm sim) are a subgenre of life simulation games which fuse social simulation, dating sim and farm simulation elements. The games generally feature a protagonist going out to a rural setting and taking upon a farm, oftentimes because of an inheritance from a deceased relative, or because of urban boredom.
They find GiGi inside, who explains that when the Creator ran out of development money, he decided to shelve Game and repurposed GiGi for a GPS-based mobile game; the removal of GiGi, in turn, caused the creation of Mr Glitch. After making contact with the Creator, GiGi discovers that Mr Glitch has gone out to the world and is causing ...