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In mathematics and computer programming, exponentiating by squaring is a general method for fast computation of large positive integer powers of a number, or more generally of an element of a semigroup, like a polynomial or a square matrix. Some variants are commonly referred to as square-and-multiply algorithms or binary exponentiation.
When an exponent is a positive integer, that exponent indicates how many copies of the base are multiplied together. For example, 3 5 = 3 · 3 · 3 · 3 · 3 = 243. The base 3 appears 5 times in the multiplication, because the exponent is 5. Here, 243 is the 5th power of 3, or 3 raised to the 5th power.
An operation can be legal in principle, but the result can be impossible to represent in the specified format, because the exponent is too large or too small to encode in the exponent field. Such an event is called an overflow (exponent too large), underflow (exponent too small) or denormalization (precision loss).
A common technique for multiplication with larger numbers is called long multiplication. This method starts by writing the multiplier above the multiplicand. The calculation begins by multiplying the multiplier only with the rightmost digit of the multiplicand and writing the result below, starting in the rightmost column.
In mathematics, Knuth's up-arrow notation is a method of notation for very large integers, introduced by Donald Knuth in 1976. [1]In his 1947 paper, [2] R. L. Goodstein introduced the specific sequence of operations that are now called hyperoperations.
A fixed-point representation of a fractional number is essentially an integer that is to be implicitly multiplied by a fixed scaling factor. For example, the value 1.23 can be stored in a variable as the integer value 1230 with implicit scaling factor of 1/1000 (meaning that the last 3 decimal digits are implicitly assumed to be a decimal fraction), and the value 1 230 000 can be represented ...
In mathematics, an algebraic expression is an expression built up from constants (usually, algebraic numbers) variables, and the basic algebraic operations: addition (+), subtraction (-), multiplication (×), division (÷), whole number powers, and roots (fractional powers).
A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Depending on the size of the numbers, different algorithms are more efficient than others.
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