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The Kobayashi Maru is a fictional spacecraft training exercise in the Star Trek continuity. It is designed by Starfleet Academy to place Starfleet cadets in a no-win scenario . The Kobayashi Maru test was invented for the 1982 film Star Trek II: The Wrath of Khan , and it has since been referred to and depicted in numerous other Star Trek media.
[3] Ellen Cheeseman-Meyer of Tor.com compared the book to a glass of wine: "Sarek is the Star Trek novel equivalent of a glass of Riesling—sweet and light, but indisputably grown up." She praised Crispin and said "her contributions to the Star Trek universe are legion. Sarek was one of her more significant works. I highly recommend it." [4]
The Kobayashi Maru is a 1989 Star Trek science fiction novel by Julia Ecklar which centers around several characters from The Original Series marooned in space on a disabled shuttlecraft. Its title comes from the unwinnable Starfleet Academy training scenario first introduced in the 1982 movie Star Trek II: The Wrath of Khan .
Sowards created the term Kobayashi Maru (a simulation test in The Wrath of Khan), naming it for his next-door neighbors in Hancock Park. [1] A native of Texarkana, Texas, Sowards had numerous writing credits which extended from episodes of The Bold Ones: The Lawyers in 1969 to an installment of B. L. Stryker in 1990.
February 13, 2025 at 3:43 PM U.S. access to Ukraine’s vast and largely untapped rare earths and other critical minerals in exchange for a “ security shield ” is the latest twist in the ...
Joseph Heller coined the term in his 1961 novel Catch-22, which describes absurd bureaucratic constraints on soldiers in World War II.The term is introduced by the character Doc Daneeka, an army psychiatrist who invokes "Catch-22" to explain why any pilot requesting mental evaluation for insanity—hoping to be found not sane enough to fly and thereby escape dangerous missions—demonstrates ...
Kobyashi Naru is a 1987 adventure game by Mastertronic.The title comes from the Kobayashi Maru scenario in the Star Trek fictional universe, a training test. The player attempts to complete a series of challenges in order to complete the Kobyashi Naru test.
Thus, she takes Totto-chan to meet the headmaster of the new school, Mr. Kobayashi, where the two establish a friendly teacher-student relationship. The book describes the friends Totto-chan makes, the lessons she learns, and the vibrant atmosphere she enjoys at Tomoe Gakuen. Mr. Kobayashi introduces new activities to interest the pupils. Mr.