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GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and Github itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [6]
GitHub Universe 2016 takes place in San Francisco, California. [151] GitHub Universe is "the flagship user conference for the GitHub community". [152] 8 October: Censorship: GitHub access is blocked by the Turkish government to prevent email leakage of a hacked account belonging to the country's Energy Minister. [153] 24 December: Growth (employee)
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [45] Roblox operates annual Easter egg hunts [51] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
Roblox Corporation's co-founder and CEO, David Baszucki, in 2018. Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. With him and Cassel, the company developed Interactive Physics, a 2D physics simulation released in the same year.
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Phillip Jeffrey Hyett (born August 10, 1983) is an American software developer, technology entrepreneur, and a co-founder of GitHub, an Internet hosting service for software development and version control using Git, which he created with Tom Preston-Werner and Chris Wanstrath in 2008.
In June 2018, Microsoft acquired GitHub for $7.5 billion (~$8.96 billion in 2023) in an all-stock deal. [17] [3] At the time, GitHub was the world's largest host service for software code. [10] In addition to GitHub, Wanstrath created the job queue program Resque, [6] [18] the Mustache templating language, [19] and the Atom text editor.
It was later renamed Roblox, a portmanteau of "robots" and "blocks", in January 2004. The website was launched in 2004, whilst Roblox was officially released on September 1, 2006. [ 13 ] In a June 2016 interview with Forbes , Baszucki stated that the idea for Roblox was inspired by the success of his Interactive Physics and Working Model ...