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  2. Fire and movement - Wikipedia

    en.wikipedia.org/wiki/Fire_and_movement

    Fire and movement, or fire and maneuver, is the basic modern military low-level unit tactic used to maneuver on the battlefield in the presence of the enemy, especially when under fire. It involves heavy use of all available cover, and highly-coordinated exchanges of rapid movement by some elements of the squad or platoon while other elements ...

  3. Tactical shooter - Wikipedia

    en.wikipedia.org/wiki/Tactical_shooter

    Tactical shooters continue to enjoy a fairly large following as more games are released that follow the genre's design philosophy and emphasize strategy, driven largely by indie developers. Casual games like Rainbow Six Siege and Battlefield V have also demonstrated "back to roots" philosophies, such as the removal of regenerative health and ...

  4. Category:Turn-based tactics video games - Wikipedia

    en.wikipedia.org/wiki/Category:Turn-based...

    Turn-based tactics is a sub-genre of strategy games that simulates the considerations and circumstances of operational warfare and military tactics as opposed to more strategic considerations of turn-based strategy (TBS) games. The turn-based tactics genre is also sometimes called military strategy

  5. Turn-based tactics - Wikipedia

    en.wikipedia.org/wiki/Turn-based_tactics

    The genre has its roots in tactical and miniature wargaming, the recreation of battle scenarios using miniatures or simple paper chits. Compared to other strategy games, turn-based tactics games often have detailed and complex environments due to the tactical implications of elevation, hard cover and line of sight. Further, in most turn-based ...

  6. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    Tactical shooters" tend to be more realistic, and require the players to use teamwork and strategy in order to succeed; [19] the players can often command a squad of characters, which may be controlled by the A.I. or by human teammates, [24] and can be given different tasks during the course of the mission.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A maneuver in which a player-character gets an enemy NPC to chase after them so as to lead them somewhere else (like a kite on a string). This can be used to separate groups of enemies to prevent the player from becoming overwhelmed or in team-based or cooperative games to allow the player's teammates to attack the opponent, or to lure the ...

  8. Alex Ovechkin is expected to miss 4 to 6 weeks with a broken ...

    www.aol.com/alex-ovechkin-expected-miss-4...

    Alex Ovechkin has a broken left fibula and is expected to be out four to six weeks, an injury that pauses the Washington Capitals superstar captain’s pursuit of Wayne Gretzky’s NHL career ...

  9. Third-person shooter - Wikipedia

    en.wikipedia.org/wiki/Third-person_shooter

    This viewpoint facilitates more interaction between the character and their surrounding environment, such as the use of a tactical system in Gears of War, [10] or navigating tight quarters. [11] As such, the third-person perspective is better for interacting with objects in the game world, such as jumping on platforms, engaging in close combat ...