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The Legend of Zelda: The Wind Waker 2: Nintendo originally planned on releasing a follow-up to The Legend of Zelda: The Wind Waker (2002) on the GameCube, but cancelled work on the game in response to the game's lower sales in comparison to Ocarina of Time, with the team instead developing The Legend of Zelda: Twilight Princess (2006).
Current events; Random article; About Wikipedia; ... _The_Wind_Waker_2&oldid=67311184" This page was last edited on 2 August 2006, ...
4.02 million [2] March 31, 2024: September 11, 2015: Nintendo EAD: Nintendo: New Super Luigi U † 3.07 million [2] March 31, 2024: June 19, 2013 [b] Nintendo EAD: Nintendo: The Legend of Zelda: The Wind Waker HD † 2.37 million [2] March 31, 2024: September 20, 2013: Nintendo EAD: Nintendo: Mario Party 10: 2.27 million [2] March 31, 2024 ...
Features touchscreen functionality and visuals similar to The Legend of Zelda: The Wind Waker. [60] Originally developed as The Legend of Zelda: Four Swords DS. [61] Takes place after the events of The Legend of Zelda: The Wind Waker and uses its cel-shaded visuals. [60] Also released in a bundled package with a The Legend of Zelda-themed DS. [59]
The Wind Waker was released on December 13, 2002, in Japan, [24] on March 24, 2003, in North America, [37] and on May 2, 2003, in Europe. [38] To promote the release, Nintendo offered a bonus disc as a pre-order incentive which included a GameCube port of Ocarina of Time as well as its previously unreleased expansion, Ura Zelda .
The Legend of Zelda: The Wind Waker: 4.43 million [1] [2] December 13, 2002: Nintendo EAD: Nintendo: Luigi's Mansion: 3.33 million [1] [2] [b] September 14, 2001: Nintendo EAD: Nintendo: Metroid Prime: 2.84 million [2] November 18, 2002: Retro Studios: Nintendo: Animal Crossing: 2.71 million [c] [2] December 14, 2001: Nintendo EAD: Nintendo ...
The year's best-selling video game was Grand Theft Auto: Vice City for the PlayStation 2, while the year's most critically acclaimed titles were Metroid Prime and The Legend of Zelda: The Wind Waker for the GameCube.
The demo was cancelled by Nintendo and replaced by The Wind Waker demo at Space World 2001. [89] Jose Oteru of IGN praised Ganondorf's Wind Waker design, noting its samurai-esque and Eastern influences and describing it as a "visual foil to all of the pirates and sea-driven art direction".