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  2. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Two-look PLL solves the corners first, followed by the edges, and requires learning just six algorithms of the full PLL set. The most common subset uses the A-perm and E-perm to solve corners (as these algorithms only permute the corners), then the U-perm (in clockwise and counter-clockwise variants), H-perm and Z-perm for edges.

  3. Competitive programming - Wikipedia

    en.wikipedia.org/wiki/Competitive_programming

    Petr Mitrichev (left) and Gennady Korotkevich (right), two prominent competitive programmers during the 2013 Yandex algorithm cup. Competitive programming or sport programming is a mind sport involving participants trying to program according to provided specifications. The contests are usually held over the Internet or a local network.

  4. freeCodeCamp - Wikipedia

    en.wikipedia.org/wiki/FreeCodeCamp

    freeCodeCamp was launched in October 2014 and incorporated as Free Code Camp, Inc. The founder, Quincy Larson, is a software developer who took up programming after graduate school and created freeCodeCamp as a way to streamline a student's progress from beginner to being job-ready.

  5. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  6. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    Figure 1. Finding the shortest path in a graph using optimal substructure; a straight line indicates a single edge; a wavy line indicates a shortest path between the two vertices it connects (among other paths, not shown, sharing the same two vertices); the bold line is the overall shortest path from start to goal.

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  8. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    Combinatorial algorithms (chapters 7 & 8 released in several subvolumes) Chapter 7 – Combinatorial searching (continued) Chapter 8 – Recursion; Volume 5 – Syntactic algorithms Chapter 9 – Lexical scanning (also includes string search and data compression) Chapter 10 – Parsing techniques; Volume 6 – The Theory of context-free languages

  9. This 'rater' gets paid $10 an hour to teach Google's ... - AOL

    www.aol.com/finance/rater-gets-paid-10-hour...

    But that algorithm is diffusely trained by crucial workers across the country, many of whom are paid under the $15 an hour that Google promised to those considered part of its extended workforce.