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Since the C99 standard, C supports escape sequences that denote Unicode code points, called universal character names. They have the form \u hhhh or \U hhhhhhhh , where h stands for a hex digit. Unlike other escape sequences, a universal character name may expand into more than one code unit.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.
Formats a Unicode character description inline. Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status Hex value 1 Hexadecimal unicode codepoint Example 031A String required Character name 2 The canonical name is fetched from Wikidata, there is no longer any need to specify it manually. If supplied, it is ignored ...
Unicode was designed to provide code-point-by-code-point round-trip format conversion to and from any preexisting character encodings, so that text files in older character sets can be converted to Unicode and then back and get back the same file, without employing context-dependent interpretation.
In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
Hex input of Unicode must be enabled. In Mac OS 8.5 and later, one can choose the Unicode Hex Input keyboard layout; in OS X (10.10) Yosemite, this can be added in Keyboard → Input Sources. Holding down ⌥ Option, one types the four-digit hexadecimal Unicode code point and the equivalent character appears; one can then release the ⌥ Option ...
Module:Unicode data/scripts: data mapping characters to their Unicode script properties (from Scripts.txt). The name data modules (Module:Unicode data/names/xxx) were compiled from UnicodeData.txt. Each one contains, at maximum, code points U+xxx000 to U+xxxFFF.