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Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
However, games purchased with 240 Microsoft Points will only be playable on one of the platforms; either Xbox 360 or PC. A dual-platform license will cost 400 Microsoft Points. [10] As the Game Room will be available to Gold and Silver Xbox members, the service will be free to use on Games for Windows Live.
In 2012, Valve announced Steam for Schools, a free function-limited version of the Steam client for schools. [144] It was part of Valve's initiative to support gamification of learning. It was released alongside free versions of Portal 2 and a standalone program called "Puzzle Maker" that allowed teachers and students to create and manipulate ...
Exacerbating the controversy, Game Informer made claims that Microsoft forced companies to charge for content the company itself wanted to distribute free. [14] In this case, Microsoft Publishing was responsible for setting the price, with this not actually being a policy of the Xbox team or Xbox Live Marketplace as was implied.
Microsoft Rewards is a current promotion providing Xbox network members with Reward Points (not to be confused with the defunct Microsoft Points) when they achieve Game Pass goals, buy something on the Marketplace, etc.
Games for Windows was a brand owned by Microsoft and introduced in 2006 to coincide with the release of the Windows Vista operating system.The brand itself represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way that console manufacturers regulate their platforms.
The Microsoft Store (formerly known as the Windows Store) is a digital distribution platform operated by Microsoft.It was created as an app store for Windows 8 as the primary means of distributing Universal Windows Platform apps.
Microsoft hopes Steam and the Epic Games Store might come to the Windows 11 app store, although its cut for game revenue might prevent that from happening.