enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  3. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...

  4. Wolfgang Engel - Wikipedia

    en.wikipedia.org/wiki/Wolfgang_Engel

    In 2008 Engel introduced light pre-pass rendering as a method of deferred shading variant in the development of videogame graphics, [4] [5] [6] and is known as an expert in shader programming. [ 7 ] Engel then founded Confetti Interactive and Confetti Games in 2009, [ 8 ] [ 9 ] where he serves as CEO.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine.

  6. List of video games published by Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Windows: December 2, 2008: Rockstar Toronto [75] Midnight Club: Los Angeles: PlayStation 3: October 21, 2008: Rockstar San Diego [76] PlayStation Portable: Xbox 360: Grand Theft Auto IV: The Lost and Damned: Xbox 360: February 17, 2009: Rockstar North [77] Windows: April 13, 2010: Rockstar Toronto / Rockstar New England [78] PlayStation 3 ...

  7. Rockstar North - Wikipedia

    en.wikipedia.org/wiki/Rockstar_North

    Rockstar North (Rockstar Games UK Limited; formerly DMA Design Limited and Rockstar North Limited) is a British video game developer and a studio of Rockstar Games based in Edinburgh. The studio is best known for creating the Lemmings and Grand Theft Auto series, including Grand Theft Auto V , the second-best-selling game and most profitable ...

  8. List of acquisitions by Take-Two Interactive - Wikipedia

    en.wikipedia.org/wiki/List_of_acquisitions_by...

    [1] January 2001: Neo Software: Rockstar Games Austria: Rockstar Vienna [15] July 2001: Techcorp: Take-Two Interactive Hong Kong: Techcorp [16] August 2002: Barking Dog Studios: Rockstar Games Canada: 3,000,000: Rockstar Vancouver [17] November 2002: Angel Studios USA: 34,700,000: Rockstar San Diego [18] [1] March 2003: Frog City Software: 2K ...

  9. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    [9] [10] The first game to use the engine was Rockstar San Diego's Rockstar Games Presents Table Tennis, released for Xbox 360 on May 23, 2006 [11] and ported to the Wii more than a year later. Since then, RAGE integrates the third-party middleware components Euphoria [ 12 ] and Bullet , as character animation engine and physics engine ...