Search results
Results from the WOW.Com Content Network
The performance of an echo canceller is measured in echo return loss enhancement (ERLE), [3] [9] which is the amount of additional signal loss applied by the echo canceller. Most echo cancellers are able to apply 18 to 35 dB ERLE. The total signal loss of the echo (ACOM) is the sum of the ERL and ERLE. [9] [10]
Adaptive feedback cancellation originated during the evolution of the hearing aid. The hearing aid became digital, and as such feedback cancellation was needed. In 1980 a directional microphone was introduced in the digital hearing aid, and adaptive feedback cancellation was created to block external noise that the microphone picked up. Today ...
Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
The recording of a heart beat (an ECG), may be corrupted by noise from the AC mains.The exact frequency of the power and its harmonics may vary from moment to moment.. One way to remove the noise is to filter the signal with a notch filter at the mains frequency and its vicinity, but this could excessively degrade the quality of the ECG since the heart beat would also likely have frequency ...
The latency of the players' network (which is largely out of a game's control) is not the only factor in question, but also the latency inherent in the way the game simulations are run. There are several lag compensation methods used to disguise or cope with latency (especially with high latency values).
Adaptive noise cancelling is a signal processing technique that is highly effective in suppressing additive interference or noise corrupting a received target signal at the main or primary sensor in certain common situations where the interference is known and is accessible but unavoidable and where the target signal and the interference are unrelated, that is, uncorrelated [1] [2] [3].
Long-latency connections also benefit; in the case of satellites orbiting distant planets, retransmission due to errors would create a delay of several hours. FEC is also widely used in modems and in cellular networks. FEC processing in a receiver may be applied to a digital bit stream or in the demodulation of a digitally modulated carrier.