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Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...
A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...
The Equal Earth map projection is an equal-area pseudocylindrical global map projection, invented by Bojan Šavrič, Bernhard Jenny, and Tom Patterson in 2018. It is inspired by the widely used Robinson projection , but unlike the Robinson projection, retains the relative size of areas.
Gott, Goldberg and Vanderbei’s double-sided disk map was designed to minimize all six types of map distortions. Not properly "a" map projection because it is on two surfaces instead of one, it consists of two hemispheric equidistant azimuthal projections back-to-back. [5] [6] [7] 1879 Peirce quincuncial: Other Conformal Charles Sanders Peirce
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A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
The projection found on these maps, dating to 1511, was stated by John Snyder in 1987 to be the same projection as Mercator's. [6] However, given the geometry of a sundial, these maps may well have been based on the similar central cylindrical projection, a limiting case of the gnomonic projection, which is the basis for a sundial. Snyder ...