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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 3rd edition, there is a distinct Summon Monster spell, differentiated by a Roman numeral, for each of the nine spell levels, with higher level spells summoning more powerful monsters. [84] In 5th edition, there are 17 spells with the summoning tag and summoning is broken up creature type. [85]

  3. Grimoire - Wikipedia

    en.wikipedia.org/wiki/Grimoire

    This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...

  4. Sorcery (goetia) - Wikipedia

    en.wikipedia.org/wiki/Sorcery_(goetia)

    Page from the Greek Magical Papyri, a grimoire of antiquity. A grimoire (also known as a "book of spells", "magic book", or a "spellbook") is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural entities such as angels, spirits, deities ...

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  6. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Xanathar's Guide to Everything is a sourcebook published in 2017 for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It acts as a supplement to the 5th edition Dungeon Master's Guide and the Player's Handbook.

  7. Sorcerer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Sorcerer_(Dungeons_&_Dragons)

    The sorcerer was included as a character class in the 5th edition Player's Handbook with different subclasses defined by Sorcerous Origin. [6] [7] [8] They are given two Sorcerous Origins to choose from: Draconic Bloodline and Wild Magic. [9] [10] Several sourcebooks since the launch of 5th edition have expanded the number of origin options.

  8. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    Their less powerful spells could be used per encounter or at will, without preparation or selection beforehand. In addition, wizards performed most noncombat magics (such as opening locks, specialized healing, or transportation) through extended rituals requiring many minutes of work though no particular preparation.

  9. Magic word - Wikipedia

    en.wikipedia.org/wiki/Magic_word

    (literally "Swan, hold fast") - a spell used by the Youngest Brother in the tale "The Magic Swan" in the collection of Ludwig Bechstein. This spell made the people, who touched his magic swan, stick to the latter. Shimbaree, Shimbarah, Shimbaree, Shimbarah – used on the children's video and TV series Barney and the Backyard Gang and Barney ...