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  2. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Method chaining, also known as named parameter idiom, is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  4. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).

  5. jQuery - Wikipedia

    en.wikipedia.org/wiki/JQuery

    Certain jQuery object methods retrieve specific values (instead of modifying a state). An example of this is the val() method, which returns the current value of a text input element. In these cases, a statement such as $('#user-email').val() cannot be used for chaining as the return value does not reference a jQuery object.

  6. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output .

  7. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  8. HuffPost Data

    projects.huffingtonpost.com/projects

    HuffPost Data. Visualization, analysis, interactive maps and real-time graphics

  9. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    Stated more abstractly, a fluent interface relays the instruction context of a subsequent call in method chaining, where generally the context is Defined through the return value of a called method; Self-referential, where the new context is equivalent to the last context; Terminated through the return of a void context