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  2. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem , and therefore is occasionally called the Pythagorean distance .

  3. Scale-invariant feature transform - Wikipedia

    en.wikipedia.org/wiki/Scale-invariant_feature...

    SIFT keypoints of objects are first extracted from a set of reference images [1] and stored in a database. An object is recognized in a new image by individually comparing each feature from the new image to this database and finding candidate matching features based on Euclidean distance of their feature vectors. From the full set of matches ...

  4. Bundle adjustment - Wikipedia

    en.wikipedia.org/wiki/Bundle_adjustment

    where (,) is the predicted projection of point on image and (,) denotes the Euclidean distance between the image points represented by vectors and . Because the minimum is computed over many points and many images, bundle adjustment is by definition tolerant to missing image projections, and if the distance metric is chosen reasonably (e.g ...

  5. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...

  6. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    Two rasterized lines. The colored pixels are shown as circles. Above: monochrome screening; below: Gupta-Sproull anti-aliasing; the ideal line is considered here as a surface. In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel-based displays and printers.

  7. Lloyd's algorithm - Wikipedia

    en.wikipedia.org/wiki/Lloyd's_algorithm

    Lloyd's algorithm is usually used in a Euclidean space. The Euclidean distance plays two roles in the algorithm: it is used to define the Voronoi cells, but it also corresponds to the choice of the centroid as the representative point of each cell, since the centroid is the point that minimizes the average squared Euclidean distance to the ...

  8. Distance matrix - Wikipedia

    en.wikipedia.org/wiki/Distance_matrix

    In general, a distance matrix is a weighted adjacency matrix of some graph. In a network, a directed graph with weights assigned to the arcs, the distance between two nodes of the network can be defined as the minimum of the sums of the weights on the shortest paths joining the two nodes (where the number of steps in the path is bounded). [2]

  9. Multidimensional scaling - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_scaling

    Given a distance matrix with the distances between each pair of objects in a set, and a chosen number of dimensions, N, an MDS algorithm places each object into N-dimensional space (a lower-dimensional representation) such that the between-object distances are preserved as well as possible.