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  2. ValhallaDSP - Wikipedia

    en.wikipedia.org/wiki/ValhallaDSP

    Before Valhalla DSP, Sean Costello had his first plugin work made public [7] when he provided four reverb algorithms for the Audio Damage EOS reverb plugin which was initially released in 2009; [8] one of those four algorithms was not available until 2017, when Audio Damage released EOS 2. [9] [10]

  3. Neural DSP - Wikipedia

    en.wikipedia.org/wiki/Neural_DSP

    Neural DSP Technologies is a Finnish audio equipment manufacturer founded in 2017 by Douglas Castro and Francisco Cresp. Headquartered in Punavuori, Helsinki, the company is best known for its flagship guitar amp modeler, the Quad Cortex, and for its amp modeling audio plug-ins that create computer-based virtual amplifier and effects modelling suites. [3]

  4. Audio plug-in - Wikipedia

    en.wikipedia.org/wiki/Audio_plug-in

    The program used to dynamically load audio plug-ins is called a plug-in host. Example hosts include Bidule, Gig Performer, Mainstage, REAPER, and Sonic Visualiser.Plug-ins can also be used to host other plug-ins. [4] Communication between host and plug-in(s) is determined by a plug-in application programming interface ().

  5. AMD TrueAudio - Wikipedia

    en.wikipedia.org/wiki/AMD_TrueAudio

    AMD TrueAudio is a kind of audio co-processor. Block diagram of HiFi Audio Engine DSP, which TrueAudio is based on. Shows the 56-bit wide MAC unit.. TrueAudio is AMD ' s application-specific integrated circuit (ASIC) intended to serve as dedicated co-processor for the calculations of computationally expensive advanced audio signal processing, such as convolution reverberation effects and 3D ...

  6. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    When working with digital audio, digital signal processing (DSP) techniques are commonly used to implement compression as audio plug-ins, in mixing consoles, and in digital audio workstations. Often the algorithms are used to emulate the above analog technologies. [citation needed]

  7. Pro Tools - Wikipedia

    en.wikipedia.org/wiki/Pro_Tools

    In 1994, Pro Tools 2.5 implemented Digidesign's newly developed time-division multiplexing technology, which allowed routing of multiple digital audio streams between DSP cards. With TDM, up to four NuBus cards could be linked, obtaining a 16-track system, while multiple DSP-based plug-ins could be run simultaneously and in real-time. [39]

  8. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    The hardware accelerated effects engine is an E-mu FX8010 DSP integrated into the Creative Technology's audio chip and was historically used to enhance MIDI output by adding effects (such as reverb and chorus) to the sampled instruments on 'wavetable' sample-based synthesis cards (which is often confused with the "wavetable synthesis" developed ...

  9. Equalization (audio) - Wikipedia

    en.wikipedia.org/wiki/Equalization_(audio)

    [citation needed] In the late 1990s and in the 2000s, parametric equalizers became increasingly available as digital signal processing (DSP) equipment, usually in the form of plug-ins for various digital audio workstations. Standalone outboard gear versions of DSP parametric equalizers were also quickly introduced after the software versions.