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Queue overflow results from trying to add an element onto a full queue and queue underflow happens when trying to remove an element from an empty queue. A bounded queue is a queue limited to a fixed number of items. [1] There are several efficient implementations of FIFO queues.
The STL provides a set of common classes for C++, such as containers and associative arrays, that can be used with any built-in type or user-defined type that supports some elementary operations (such as copying and assignment). STL algorithms are independent of containers, which significantly reduces the complexity of the library.
A double-ended queue can be used to store the browsing history: new websites are added to the end of the queue, while the oldest entries will be deleted when the history is too large. When a user asks to clear the browsing history for the past hour, the most recently added entries are removed.
A priority queue is often considered to be a "container data structure". The Standard Template Library (STL), and the C++ 1998 standard, specifies std::priority_queue as one of the STL container adaptor class templates. However, it does not specify how two elements with same priority should be served, and indeed, common implementations will not ...
In computer science, a double-ended priority queue (DEPQ) [1] or double-ended heap [2] is a data structure similar to a priority queue or heap, but allows for efficient removal of both the maximum and minimum, according to some ordering on the keys (items) stored in the structure. Every element in a DEPQ has a priority or value.
In computer science, a Fibonacci heap is a data structure for priority queue operations, consisting of a collection of heap-ordered trees.It has a better amortized running time than many other priority queue data structures including the binary heap and binomial heap.
Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.