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  2. Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Choose_Your_Own_Adventure

    Certain books in the series allow readers choice of whom to take the role of, for example, in an adventure book, readers may be prompted to choose between a climber, a hiker, or a traveler. Stories are generally gender- and race-neutral, though in some cases, particularly in illustrations, there is the presumption of a male reader (the target ...

  3. Interactive children's book - Wikipedia

    en.wikipedia.org/wiki/Interactive_children's_book

    Interactive children's books may also incorporate modern technology or be computerized. Movable books, a subsection of interactive books, are defined as "covering pop-ups, transformations, tunnel books, volvelles, flaps, pull-tabs, pop-outs, pull-downs, and more, each of which performs in a different manner. Also included, because they employ ...

  4. Time Machine (novel series) - Wikipedia

    en.wikipedia.org/wiki/Time_Machine_(novel_series)

    Time Machine is a series of children's novels published in the United States by Bantam Books from 1984 to 1989, similar to their more successful Choose Your Own Adventure line of "interactive" novels. Each book was written in the second person, with the reader choosing how the story should progress.

  5. Librarians Consider These the Best Children's Books of All Time

    www.aol.com/50-books-kids-read-194500484.html

    Board books, picture books, novels, chapter books — and even a cookbook and experiment-filled science book — made the list. One more thing: Since kids like to imitate adults, make sure they ...

  6. Interactive storybook - Wikipedia

    en.wikipedia.org/wiki/Interactive_storybook

    They have also been referred to as computer books [1], picture book programs, [1] books-on-disk, [2] talking books, [3] [4] or living books. [ 4 ] This software is targeted at young readers (usually kindergarten to second grade) for educational purposes.

  7. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    Gamebooks range widely in terms of the complexity of the game aspect. At one end are the branching-plot novels, which require the reader to make choices but are otherwise like regular novels (this style is exemplified by the originator of the gamebook format, Choose Your Own Adventure, and is sometimes referred to as "American style").

  8. Category:Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Category:Interactive_fiction

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  9. LitRPG - Wikipedia

    en.wikipedia.org/wiki/LitRPG

    LitRPG, short for literary role-playing game, is a literary genre combining the conventions of computer RPGs with science-fiction and fantasy novels. The term was introduced in 2013. [ 1 ] In LitRPG, game-like elements form an essential part of the story, and visible RPG statistics (for example strength, intelligence, damage) are a significant ...

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