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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET ...

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]

  4. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Example of branch table in Wikibooks for IBM S/360; Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++; Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Switch statements can allow compiler optimizations, such as lookup tables. In dynamic languages, the cases may not be limited to constant expressions, and might extend to pattern matching, as in the shell script example on the right, where the *) implements the default case as a glob matching any string.

  6. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine).

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  8. Syntactic sugar - Wikipedia

    en.wikipedia.org/wiki/Syntactic_sugar

    To avoid potential bugs owing to the similarity of the switch statement syntax with that of C or C++, C# requires a break for each non-empty case label of a switch (unless goto, return, or throw is used) even though it does not allow implicit fall-through. [16] (Using goto and specifying the subsequent label produces a C/C++-like fall-through.)

  9. Boomers are sad they may never be grandparents as fewer ... - AOL

    www.aol.com/finance/boomers-sad-may-never...

    For example, 72% of survey respondents with grandchildren say they hardly ever feel isolated compared with 62% of those without grandchildren. Why younger families aren’t having kids.