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  2. Hidden-surface determination - Wikipedia

    en.wikipedia.org/wiki/Hidden-surface_determination

    A hidden-surface determination algorithm is a solution to the visibility problem, which was one of the first major problems in the field of 3D computer graphics. [ citation needed ] The process of hidden-surface determination is sometimes called hiding , and such an algorithm is sometimes called a hider .

  3. Low-energy electron diffraction - Wikipedia

    en.wikipedia.org/wiki/Low-energy_electron...

    Low-energy electron diffraction (LEED) is a technique for the determination of the surface structure of single-crystalline materials by bombardment with a collimated beam of low-energy electrons (30–200 eV) [1] and observation of diffracted electrons as spots on a fluorescent screen. LEED may be used in one of two ways:

  4. Painter's algorithm - Wikipedia

    en.wikipedia.org/wiki/Painter's_algorithm

    A fractal landscape being rendered using the painter's algorithm on an Amiga. The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other Hidden-Surface Removal algorithms.

  5. Warnock algorithm - Wikipedia

    en.wikipedia.org/wiki/Warnock_algorithm

    The Warnock algorithm is a hidden surface algorithm invented by John Warnock that is typically used in the field of computer graphics. [1] It solves the problem of rendering a complicated image by recursive subdivision of a scene until areas are obtained that are trivial to compute.

  6. Radiosity (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Radiosity_(computer_graphics)

    Scene rendered with RRV [1] (simple implementation of radiosity renderer based on OpenGL) 79th iteration The Cornell box, rendered with and without radiosity by BMRT. In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect light diffusely.

  7. Direct energy conversion - Wikipedia

    en.wikipedia.org/wiki/Direct_energy_conversion

    In the middle of the 1960s direct energy conversion was proposed as a method for capturing the energy from the exhaust gas in a fusion reactor. This would generate a direct current of electricity. Richard F. Post at the Lawrence Livermore National Laboratory was an early proponent of the idea. [ 1 ]

  8. Hidden surface problem - Wikipedia

    en.wikipedia.org/?title=Hidden_surface_problem&...

    This page was last edited on 9 December 2018, at 22:42 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  9. Van der Pauw method - Wikipedia

    en.wikipedia.org/wiki/Van_der_Pauw_method

    The van der Pauw Method is a technique commonly used to measure the resistivity and the Hall coefficient of a sample. Its strength lies in its ability to accurately measure the properties of a sample of any arbitrary shape, as long as the sample is approximately two-dimensional (i.e. it is much thinner than it is wide), solid (no holes), and the electrodes are placed on its perimeter.