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Adafruit Industries is an open-source hardware company based in New York, United States. It was founded by Limor Fried in 2005. [ 3 ] The company designs, manufactures and sells electronics products , electronics components, tools, and accessories.
A graphics library or graphics API is a program library designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions of functions that handle common rendering tasks.
SWFTools is an open source software tool suite for creating and manipulating SWF files. Distributed under the terms of the GPL-2.0-or-later, it may be compiled from C source, to run under Linux, Microsoft Windows, and Apple OS X. [1] On Microsoft Windows systems, the pre-compiled installer also installs a GUI wrapper for the suite's PDF to SWF conversion tool, pdf2swf.
The Amstrad CPC character set (alternatively known as the BASIC graphics character set) [1] is the character set used in the Amstrad CPC series of 8-bit personal computers when running BASIC (the default mode, until it boots into CP/M). This character set existed in the built-in "lower" ROM chip.
The Open Graphics Device v1 has dual DVI-I outputs and a 100-pin IDC connector. In September 2010, the first 25 OGD1 boards were made available for grant application and purchase. [105] The Milkymist system on a chip, targeted at embedded graphics instead of desktop computers, supports a VGA output, a limited vertex shader and a 2D texturing ...
Vector graphics software can be used for manual graphing or for editing the output of another program. Please see: Category:Vector graphics editors; Comparison of vector graphics editors; A few online editors using vector graphics for specific needs have been created.
Metal Performance Shaders is a highly optimized library of graphics functions that can help application developers achieve great performance at the same time decrease work on maintaining GPU family specific functions. [9] It provides functions including: Image filtering algorithms; Neural network processing; Advanced math operations; Ray tracing
The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]