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TypeRacer was created by programmer Alex Epshteyn, using the OpenSocial application programming interface (API) and the Google Web Toolkit. [1] Epshteyn is a former intern at Google and graduate of the University of Massachusetts Amherst with a Master's degree in computer science. [2]
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As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]
Person typing on a laptop keyboard Video of typing on a notebook computer keyboard. Typing is the process of writing or inputting text by pressing keys on a typewriter, computer keyboard, mobile phone, or calculator. It can be distinguished from other means of text input, such as handwriting and speech recognition. Text can be in the form of ...
Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
The second round consisted of a more difficult text involving the majority of the keys on the QWERTY keyboard, in which Wrona defeated Bowen 124-79 wpm to win the Ultimate Typing Championship and a $2,000 first prize. [1] Since then, the finals have gathered over 10 million views on YouTube. [2] In the 2020 edition, the final was also best of 3.
The Keyboard Training Center is run by Polly and includes the locked Trophy Room, the Technique-O-Tron and the Test-O-Matic. The Technique-O-Tron provides two humorous movies, made in a style to suggest they were made in the mid-20th century despite featuring modern computer keyboards, that teach the user about the "home row" keys and correct typing posture.
Tux Typing, a typing game for Linux. A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action ...