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  2. Repeated measures design - Wikipedia

    en.wikipedia.org/wiki/Repeated_measures_design

    Repeated measures design is a research design that involves multiple measures of the same variable taken on the same or matched subjects either under different conditions or over two or more time periods. [1] For instance, repeated measurements are collected in a longitudinal study in which change over time is assessed.

  3. Matching (statistics) - Wikipedia

    en.wikipedia.org/wiki/Matching_(statistics)

    Matching is a statistical technique that evaluates the effect of a treatment by comparing the treated and the non-treated units in an observational study or quasi-experiment (i.e. when the treatment is not randomly assigned).

  4. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  5. Blocking (statistics) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(statistics)

    This is a workable experimental design, but purely from the point of view of statistical accuracy (ignoring any other factors), a better design would be to give each person one regular sole and one new sole, randomly assigning the two types to the left and right shoe of each volunteer. Such a design is called a "randomized complete block design."

  6. Design science (methodology) - Wikipedia

    en.wikipedia.org/wiki/Design_science_(methodology)

    Design science research (DSR) is a research paradigm focusing on the development and validation of prescriptive knowledge in information science. Herbert Simon distinguished the natural sciences, concerned with explaining how things are, from design sciences which are concerned with how things ought to be, [1] that is, with devising artifacts to attain goals.

  7. Between-group design experiment - Wikipedia

    en.wikipedia.org/wiki/Between-group_design...

    In the design of experiments, a between-group design is an experiment that has two or more groups of subjects each being tested by a different testing factor simultaneously. This design is usually used in place of, or in some cases in conjunction with, the within-subject design , which applies the same variations of conditions to each subject ...

  8. Design-based research - Wikipedia

    en.wikipedia.org/wiki/Design-Based_Research

    Methodologically, the learning sciences differs from other fields in educational research. It focuses on the study of learners, their localities, and their communities. The design-based research methodology is often used by learning scientists in their inquiries because this methodological framework considers the subject of study to be a complex system involving emergent properties that arise ...

  9. Randomized experiment - Wikipedia

    en.wikipedia.org/wiki/Randomized_experiment

    In the design of experiments, the simplest design for comparing treatments is the "completely randomized design". Some "restriction on randomization" can occur with blocking and experiments that have hard-to-change factors; additional restrictions on randomization can occur when a full randomization is infeasible or when it is desirable to ...