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  2. Dungeoneer's Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeoneer's_Survival_Guide

    Jim Bambra reviewed Dungeoneer's Survival Guide for White Dwarf #82, commenting that the book "deserves the attention of all 'AD&D' players – even those who prefer the freedom of the wilderness to the depths of the dungeon". [2] Bambra noted that while the book covers the Underdark in detail, it is also a major expansion of the AD&D rules.

  3. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Advanced Dungeons & Dragons (AD&D) greatly expanded upon the rules and settings of the original D&D game when it was released in 1977. As such, this edition saw the publication of numerous books to assist players. The naming of the core books in this edition became the standard for all later editions.

  4. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Special - 1st Ed. AD&D / 2nd Ed. AD&D - Greyhawk/Generic Code TSR# Title Levels Author(s) Published Notes S1 9022: Tomb of Horrors: 10–14: Gary Gygax: 1978: Module from Origins 1, set in Greyhawk. Ranked 3rd greatest adventure of all time. [1] Official download of 3.5 conversion [7] S2 9027: White Plume Mountain: 5–10: Lawrence Schick: 1979 ...

  5. Wilderness Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Wilderness_Survival_Guide

    The Wilderness Survival Guide provides detailed information for wilderness adventures, such as rules and guidelines relating to weather and its effects, encumbrance and movement outdoors, hunting, camping, first aid, naturally occurring hazards, fatigue for characters, pack animals, and handling wilderness combat and magic.

  6. Dungeon Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Survival_Guide

    Dungeon Survival Guide is an accessory that explores the features of dungeons in Dungeons & Dragons, and revisits 20 famous dungeons from throughout the game's history. Publication history [ edit ]

  7. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master .

  8. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    Although TSR was focused on AD&D at the time, the project was seen as a profitable enterprise and a way to direct new players to anticipate the release of the AD&D game. It was published in July 1977 as the Basic Set, which included a single booklet covering character levels 1 through 3, and also includes dice and a beginner's module.

  9. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

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