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  2. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Tinkercad's Circuits section is a browser-based electronic circuit simulator that supports Arduino Uno microcontrollers, Micro:bit boards, or ATtiny chips. Code can be created using graphical CodeBlocks, [13] pieces of code that can be easily arranged with the mouse, or text-based code.

  3. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  4. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    The Blender add-on is written in Python and C and can be compiled for the Linux x86/x64, OS X x64, and MS Windows x86/x64 platforms. A Blend4Web-specific profile can be activated in the add-on settings. When switching to this profile, the Blender interface changes so that it only reveals settings relevant to Blend4Web. [30]

  5. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold projects are organized as collections, which consist of a hierarchy of game objects containing in-game entities. Scripting between game objects is handled using the message-passing paradigm, which allows scripts to intercommunicate in call-response and event-based models. [15] Defold's IDE natively supports in-editor Git tracking. [16] [17]

  6. Penn State QB Drew Allar announces he will return for senior ...

    www.aol.com/sports/penn-state-qb-drew-allar...

    Penn State quarterback Drew Allar announced on Monday that he will be returning for his senior year in 2025. The 20-year-old Allar has thrown for 2,894 yards and 21 touchdowns this season for the ...

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  8. Insurer stocks fall after Trump says 'we're going to knock ...

    www.aol.com/news/insurer-stocks-fall-trump-says...

    CVS Health's Caremark, Cigna's Express Scripts and UnitedHealth Group's Optum control the majority of the U.S. pharmacy benefit market, with their parent companies also operating health insurance ...

  9. Texas man hopes to reunite with family after they were ...

    www.aol.com/news/texas-man-hopes-reunite-family...

    Federico Arellano is a U.S. citizen and says three of his four children are too. He says the situation is a misunderstanding and that his family was misled before being deported.