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Soulcalibur II [9] is a 2002 arcade fighting video game developed by Project Soul and published by Namco. It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998).
The first game in the series, Soul Edge (or Soul Blade outside Japan), was released as an arcade game in 1995 and was later ported to consoles; the widespread success of its second main installment Soulcalibur in 1998 led to Soulcalibur becoming the name of the franchise, with all subsequent installments also using the name onwards. More recent ...
[2] [3] Despite the console's relatively late start, and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console, it was the best-selling console of its era. [4] Games were released in plastic-encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges ...
Soulcalibur [a] is a 1998 fighting game developed by Project Soul and produced by Namco.It is the second game in the Soulcalibur series, preceded by Soul Edge.Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware, and was ported to the Dreamcast console in 1999 with new features and improved graphics.
Inferno (インフェルノ, Inferuno) is the physical manifestation of the cursed sword Soul Edge's own soul and the true antagonist within Soul series as his Nightmare incarnation, where it mostly started out as the final boss in Soul Edge (originally listed as "SoulEdge") until Soulcalibur II, including the reboot/retelling game Soulcalibur ...
Necrid (Japanese: ネクリッド, Hepburn: Nekuriddo) is a character in the Soulcalibur series of weapon-based fighting games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, the character appeared in console ports of Soulcalibur II and later as part of an action figure set created by McFarlane Productions.
Talim (Japanese: タリム, Hepburn: Tarimu) is a character in the Soulcalibur of fighting games. Created by Namco's Project Soul division, she first appeared in Soulcalibur II and in most subsequent titles for the series. The Filipino daughter of a shaman and trained to be a Priest of the Wind, after encountering a fragment of the cursed sword ...
Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends.