enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The aim of the project is to develop an application capable of modeling a wide variety of human forms in the full range of natural poses from a single, universal mesh. For this purpose, the design of a 3D humanoid mesh that can readily be parametrically manipulated to represent anatomical characteristics has been pursued, the mesh includes a ...

  3. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    In the paper of Fischler and Bolles, RANSAC is used to solve the location determination problem (LDP), where the objective is to determine the points in space that project onto an image into a set of landmarks with known locations. [11] The feature trajectories over time are then used to reconstruct their 3D positions and the camera's motion. [12]

  4. Perspective-n-Point - Wikipedia

    en.wikipedia.org/wiki/Perspective-n-Point

    Perspective-n-Point [1] is the problem of estimating the pose of a calibrated camera given a set of n 3D points in the world and their corresponding 2D projections in the image. The camera pose consists of 6 degrees-of-freedom (DOF) which are made up of the rotation (roll, pitch, and yaw) and 3D translation of the camera with respect to the world.

  5. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...

  6. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    The function is only an abstract representation of a computation which, in practice, may be relatively complex. Some methods result in a τ {\displaystyle \tau } which is a closed-form continuous function while others need to be decomposed into a series of computational steps involving, for example, SVD or finding the roots of a polynomial.

  7. Iterative closest point - Wikipedia

    en.wikipedia.org/wiki/Iterative_Closest_Point

    PCL (Point Cloud Library) is an open-source framework for n-dimensional point clouds and 3D geometry processing. It includes several variants of the ICP algorithm. [9] Open source C++ implementations of the ICP algorithm are available in VTK, ITK and Open3D libraries.

  8. Pose (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Pose_(computer_vision)

    Poses are often stored internally as transformation matrices. [2] [3] The term “pose” is largely synonymous with the term “transform”, but a transform may often include scale, whereas pose does not. [4] [5] In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information ...

  9. MATLAB - Wikipedia

    en.wikipedia.org/wiki/MATLAB

    MATLAB (an abbreviation of "MATrix LABoratory" [22]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks.MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages.