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RoboWar is an open-source video game in which the player programs onscreen icon-like robots to battle each other with animation and sound effects. The syntax of the language in which the robots are programmed is a relatively simple stack-based one, based largely on IF, THEN, and simply-defined variables.
Defunct (video game) Descent (video game) Descent II; Descent 3; Destiny (video game series) Destiny (video game) Destiny 2; Dexter's Laboratory: Robot Rampage; Don't Die, Mr. Robot! Drawn to Life: The Next Chapter (Nintendo DS video game) Droid Assault; Drone Tactics; Dry Drowning; Duck Attack! Dysfunctional Systems
Download QR code; Print/export Download as PDF; ... Pages in category "Robot combat video games" The following 7 pages are in this category, out of 7 total.
Screenshot. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which is so large as to be considered a level in and of themself, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots.
The objective of the game is to escape from a number of robots, which have been programmed to kill the player. The game is turn-based. In the original game, the player character starts in a random location. In some derivative versions, such as the GNOME version, the player starts at the centre of the grid. The robots start in random locations ...
Red Matter is a 2018 sci-fi virtual reality game developed and published by Spanish studio Vertical Robot. The player plays as Agent Epsilon, who crash lands on one of Saturn's moons, Rhea, and goes to explore a nearby military base belonging to the fictional People's Republic of Volgravia. The game received positive reviews from critics, who ...
Amok is a 1996 mech-themed action video game for Windows and Sega Saturn. Players guide a robot called "Slambird" through nine different scenarios to complete several objectives. The game was noted for its use of voxel-based graphics for its environments rather than the polygonal models which were standard at
RoboSport is a 1991 turn-based tactics computer game.It was created by Edward Kilham and developed and published by Maxis. [2] [3]Splash screen. The player creates teams of robots and maneuvers them around a board to map out one "turn" of movement.