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  2. Rhythm guitar - Wikipedia

    en.wikipedia.org/wiki/Rhythm_guitar

    In music performances, rhythm guitar is a technique and role that performs a combination of two functions: to provide all or part of the rhythmic pulse in conjunction with other instruments from the rhythm section (e.g., drum kit, bass guitar); and to provide all or part of the harmony, i.e. the chords from a song's chord progression, where a ...

  3. Heavy metal gallop - Wikipedia

    en.wikipedia.org/wiki/Heavy_metal_gallop

    One technique on guitar involves strumming palm muted power chords in an up-and-down motion with a pick, thereby creating an ostinato. [3] [4] Variations include the triplet gallop [5] and the reverse gallop. [6] On drums, the technique often uses a double kick pedal. A typical drum gallop is formed around this skeleton:

  4. Flatpicking - Wikipedia

    en.wikipedia.org/wiki/Flatpicking

    Guitar strum, with down and up strums indicated Play ⓘ Flatpicking (or simply picking) is the technique of striking the strings of a guitar with a pick (also called a plectrum) held between the thumb and one or two fingers. It can be contrasted to fingerstyle guitar, which is playing with individual fingers, with or without wearing fingerpicks.

  5. Carter Family picking - Wikipedia

    en.wikipedia.org/wiki/Carter_Family_picking

    [9] Maybelle's guitar style has been characterized by archivist and musician Mike Seeger as having a "fluid, flowing, rhythmic sound, a way of playing the melody that… brought you in because it had rhythm and life to it." [9] One student of Maybelle, Ruby Parker, commented on her guitar picking, stating that "She could make that guitar talk ...

  6. Comping (jazz) - Wikipedia

    en.wikipedia.org/wiki/Comping_(jazz)

    "Charleston" rhythm, simple rhythm commonly used in comping. [1] Play example ⓘ. In jazz, comping (an abbreviation of accompaniment; [2] or possibly from the verb, to "complement") is the chords, rhythms, and countermelodies that keyboard players (piano or organ), guitar players, or drummers use to support a musician's improvised solo or melody lines.

  7. Guitar Hero II - Wikipedia

    en.wikipedia.org/wiki/Guitar_Hero_II

    Practice mode gives the player the ability to toggle the speed of the notes (Full Speed, Slow, Slower and Slowest) and does not stop a song no matter how many mistakes are made. Players can play the bass guitar lines on most songs. On others, a rhythm guitar line is available instead. [31]

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