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  2. Nintendo marketing - Wikipedia

    en.wikipedia.org/wiki/Nintendo_marketing

    Nintendo used several advertising strategies and techniques for the GameCube. Around the time of release, the GameCube was advertised with the slogan "Born to Play." [ 35 ] The earliest commercials displayed a rotating cube animation, which would morph into the GameCube logo as a woman whispers, "GameCube".

  3. Nintendo Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Player's_Guide

    In its later years, each Player's Guide published features one specific game, much like the earlier Nintendo Power Strategy Guides. These Nintendo Power branded Player's Guides were available (with the exception of the Square-published Chrono Trigger) only for Nintendo-published games, but the concept is now emulated by other publishing ...

  4. Nintendo Power - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Power

    During 2001, Nintendo Power released a spin-off semi-magazine named Nintendo Power Advance, featuring the Game Boy Advance and its games. The first issue was complimentary for subscribers, and sold at newsstands. Four issues of Nintendo Power Advance were printed, the last of which is a strategy guide for Super Mario World: Super Mario Advance ...

  5. Nintendo Chief insists the Switch momentum will keep going ...

    www.aol.com/nintendo-chief-insists-switch...

    His comments come a day after Nintendo reported a 60% drop in its fiscal first half profit, largely because of declining sales of the Switch, which now is in its eighth year, as well as Switch games.

  6. Game Players - Wikipedia

    en.wikipedia.org/wiki/Game_Players

    Game Players was a monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina.. The original publication began as Game Players Strategy to Nintendo Games (the cover featured a disclaimer that claimed it had no affiliation with Nintendo, which already had its official publication in Nintendo Power).

  7. Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment_System

    Instead, it contained a book called the Official Nintendo Player's Guide, which contained detailed information for every NES game made up to that point. Finally, the console was redesigned for the Australian, North American, and Japanese markets, including the New-Style NES, or NES-101, and one redesigned "dogbone" game controller.

  8. Nintendo Selects - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Selects

    Nintendo Selects (and its predecessor, Player's Choice) is a marketing label previously used by Nintendo to promote best-selling video games on Nintendo game consoles. Nintendo Selects titles were sold at a lower price point (usually $19.99 instead of $49.99) than new releases.

  9. List of books about video games - Wikipedia

    en.wikipedia.org/wiki/List_of_books_about_video...

    Ken Uston's Guide to Buying and Beating the Home Video Games (ISBN 0-451-11901-0) by Ken Uston. Published in May 1982 by Signet in New York, it was a 676-page strategy guide for many console games in existence at the time. Score! Beating the Top 16 Video Games (ISBN 0-451-11813-8) by Ken Uston. Published in 1982. The Book of Games Volume 1