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  2. Illusionistic ceiling painting - Wikipedia

    en.wikipedia.org/wiki/Illusionistic_ceiling_painting

    Illusionistic ceiling painting, which includes the techniques of perspective di sotto in sù and quadratura, is the tradition in Renaissance, Baroque and Rococo art in which trompe-l'œil, perspective tools such as foreshortening, and other spatial effects are used to create the illusion of three-dimensional space on an otherwise two ...

  3. Decoupage - Wikipedia

    en.wikipedia.org/wiki/Decoupage

    Pyramid decoupage (also called pyramage) is a process similar to 3D decoupage. In pyramid decoupage, a series of identical images are cut into progressively smaller, identical shapes which are layered and fixed with adhesive foam spacers to create a 3D "pyramid" effect. A person who does decoupage is known as a decoupeur, or "cutter".

  4. Trompe-l'œil - Wikipedia

    en.wikipedia.org/wiki/Trompe-l'œil

    Ceiling of the Treasure Room of the Archaeological Museum of Ferrara, Italy, painted in 1503–1506. Trompe-l'œil (French for 'deceive the eye'; / t r ɒ m p ˈ l ɔɪ / tromp-LOY; French: [tʁɔ̃p lœj] ⓘ) is an artistic term for the highly realistic optical illusion of three-dimensional space and objects on a two-dimensional surface.

  5. Mural - Wikipedia

    en.wikipedia.org/wiki/Mural

    The area to be painted can be gridded to match the design allowing the image to be scaled accurately step by step. In some cases, the design is projected straight onto the wall and traced with pencil before painting begins. Some muralists will paint directly without any prior sketching, preferring the spontaneous technique.

  6. Three-dimensional art - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_art

    digital art created using 3D computer graphics; any form of visual art resulting in a three-dimensional physical object, such as sculpture, architecture, installation art and many decorative art forms; two-dimensional art that creates the appearance of being in 3D, such as through stereoscopy, anamorphosis, or photorealism

  7. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    The majority of NPR techniques applied to 3D geometry are intended to make the scene appear two-dimensional. NPR techniques for 3D images include cel shading and Gooch shading . Many methods can be used to draw stylized outlines and strokes from 3D models, including occluding contours and Suggestive contours .

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  9. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    A figure explaining point-projection prospective. S is the distance between an observer's eye and an observation point on an object that is a long rectangular wall facing to the observer at a tilted angle. If the observation distance becomes N times longer, then the apparent height of the wall at the observation point is roughly N times smaller.

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