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In 1946, Arthur Burks used the terms mantissa and characteristic to describe the two parts of a floating-point number (Burks [11] et al.) by analogy with the then-prevalent common logarithm tables: the characteristic is the integer part of the logarithm (i.e. the exponent), and the mantissa is the fractional part.
The integer n is called the exponent and the real number m is called the significand or mantissa. [1] The term "mantissa" can be ambiguous where logarithms are involved, because it is also the traditional name of the fractional part of the common logarithm. If the number is negative then a minus sign precedes m, as in ordinary decimal notation.
The arithmetical difference between two consecutive representable floating-point numbers which have the same exponent is called a unit in the last place (ULP). For example, if there is no representable number lying between the representable numbers 1.45a70c22 hex and 1.45a70c24 hex , the ULP is 2×16 −8 , or 2 −31 .
In a subnormal number, since the exponent is the least that it can be, zero is the leading significant digit (0.m 1 m 2 m 3...m p−2 m p−1), allowing the representation of numbers closer to zero than the smallest normal number. A floating-point number may be recognized as subnormal whenever its exponent is the least value possible.
binary real values are represented in a binary format that includes the mantissa, the base (2, 8, or 16), and the exponent; the special values NaN, -INF, +INF , and negative zero are also supported Multiple valid types ( VisibleString, PrintableString, GeneralString, UniversalString, UTF8String )
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Several earlier 16-bit floating point formats have existed including that of Hitachi's HD61810 DSP of 1982 (a 4-bit exponent and a 12-bit mantissa), [2] Thomas J. Scott's WIF of 1991 (5 exponent bits, 10 mantissa bits) [3] and the 3dfx Voodoo Graphics processor of 1995 (same as Hitachi). [4]
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