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Download as PDF; Printable version; In other projects ... Pages in category "Interactive fiction engines" The following 11 pages are in this category, out of 11 total.
It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6] Twine 2 is a browser-based application written in HTML5 and Javascript, also available as a standalone desktop app; it also supports CSS. [5] It is currently in version 2.10.0, as of November 2024. [1]
A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."
This feature meant that interactive fiction games were easily ported across all the popular platforms at the time, including CP/M (not known for gaming or strong graphics capabilities). The number of interactive fiction works is increasing steadily as new ones are produced by an online community, using freely available development systems.
Infocom also released a small number of "interactive fiction paperbacks" , which were based on the games (such as Zork) and featured the ability to choose a different path through the story. Similar to the Choose Your Own Adventure series, every couple of pages the book would give the reader the chance to make a choice, such as which direction ...
Download QR code; Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; ... Interactive fiction engines (11 P) G. Gamebooks (5 C, 43 P) I.
The Interactive Fiction Collections are a series of five video game collections containing 31 of Infocom's 35 canonical titles, with themes of Adventure, Comedy, Fantasy, Mystery, and Sci-Fi. [1] The Adventure Collection (1995; contains Border Zone, Cutthroats, Infidel, Plundered Hearts, and Trinity. Bonus titles are Planetfall and Zork III.)
Glulx is a 32-bit portable virtual machine intended for writing and playing interactive fiction.It was designed by Andrew Plotkin to relieve some of the restrictions in the venerable Z-machine format.