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  2. Play clock - Wikipedia

    en.wikipedia.org/wiki/Play_clock

    A play clock, also called a delay-of-game timer, [1] is a countdown clock intended to speed up the pace of the game in gridiron football.The offensive team must put the ball in play by either snapping the ball during a scrimmage down or kicking the ball during a free kick down before the time expires, or else they will be assessed a 5-yard delay of game (American football) or time count ...

  3. Clock management - Wikipedia

    en.wikipedia.org/wiki/Clock_management

    In the NFL and college football, up to 40 seconds can be taken off the clock between plays. The NFL (and, since 2024, college football) [3] also has a built-in two-minute warning that stops the clock after the play that occurs when the clock hits two minutes ends. In order to successfully run out the clock by kneeling, there must be less than ...

  4. Quarterback kneel - Wikipedia

    en.wikipedia.org/wiki/Quarterback_kneel

    The two minute warning automatically stops the clock in an NFL game; thus, regardless of the circumstances, the team with possession after the two minute warning must run a play in order to re-start the clock. Therefore, with the 40-second play clock in the NFL and NCAA, two minutes (120 seconds) is in theory the maximum amount of time that can ...

  5. Miracle at the Meadowlands - Wikipedia

    en.wikipedia.org/wiki/Miracle_at_the_Meadowlands

    Had the Giants knelt on the subsequent play, there still would have been one second left on the game clock once the play clock ran down, requiring a fourth-down play to be run (the play clock at the time ran for 30 seconds; it now runs for 40). Pisarcik, who at the time was distracted making sure Csonka was in position, was unprepared for the snap.

  6. American football rules - Wikipedia

    en.wikipedia.org/wiki/American_football_rules

    The NFL and NCAA use a 40-second play clock that starts immediately after the previous play ends, though, for certain delays, such as penalty enforcement, the offense has 25 seconds from when the ball is marked ready. The purpose of the play clock is to ensure that the game progresses at a consistent pace, preventing unnecessary delays.

  7. Play calling system - Wikipedia

    en.wikipedia.org/wiki/Play_calling_system

    A play calling system informs each player of his task in the current play. [1] There are constraints in designing a play calling system. The 40-second play clock means a team has 30 seconds or less from the end of one play to prepare for the next play. A complicated play calling system that lets a team tailor a play more precisely is harder for ...

  8. 2016 Pro Bowl - Wikipedia

    en.wikipedia.org/wiki/2016_Pro_Bowl

    The game clock started after an incomplete pass on the signal of the referee, except inside the last two minutes of the first half and the last five minutes of the second half. A 35-second/25-second play clock was used instead of the usual 40-second/25-second clock. The game clock did not stop on quarterback sacks outside the final two minutes ...

  9. Fake spike - Wikipedia

    en.wikipedia.org/wiki/Fake_spike

    A fake spike is a trick play in American football. When the clock is running low, it is not uncommon for a quarterback to spike the ball to stop the clock, either to set up for the next play or bring on the special teams. Here though, the objective is to trick the defense into believing that no downfield play will be run.