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Sonic the Hedgehog 2 [a] is a 1992 platform video game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.
Sonic and Tails jumping across pillars in Aquatic Ruin Zone. Sonic the Hedgehog 2 is a side-scrolling platform game. [1] It features a story similar to the first Sonic the Hedgehog 's (1991): [2] Doctor Robotnik, a mad scientist, seeks the Chaos Emeralds to power his space station, the Death Egg, [3] and traps the animal inhabitants of West Side Island in aggressive robots. [4]
Sonic the Hedgehog Pocket Adventure [a] (also known as Sonic Pocket Adventure) is a platform game developed and published by SNK for the Neo Geo Pocket Color in 1999. The game is based on Sonic the Hedgehog 2 (1992) for the Sega Genesis, borrowing much of the stage themes and gameplay elements, but featuring unique stage layouts, elements from other Genesis Sonic the Hedgehog games, and extra ...
Sonic the Hedgehog 3 Sonic & Knuckles: 4 million [10] [11] Sonic & Knuckles: At least 1.24 million in the US [12] Sonic 3: At least 1.02 million in the US [12] February 2, 1994 / October 18, 1994: Jurassic Park: At least 2.2 million in the US [13] August 10, 1993: NBA Jam: At least 1.93 million in the US [12] March 4, 1994: Mortal Kombat II
Sonic Gems Collection is a compilation of obscure video games published by Sega for various consoles, such as the Sega CD, Sega Saturn, and Game Gear.It primarily focuses on Sonic the Hedgehog games, including Sonic CD (1993), [1] Sonic the Fighters (1996), Sonic R (1997), and six of the twelve Sonic games released for the Game Gear, with the other six having been included in the previous ...
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Sega did not pressure the team developing Sonic CD as much as the one developing Sonic 2. Ohshima felt this was because Sonic CD is not a numbered sequel; he considered it a recreation of the original game. [16] The total Sonic CD game data is 21 megabytes (MB), compared to Sonic 2 ' s 1 MB. [11] Sonic CD includes animated cutscenes produced by ...
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.