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In normal aspect, pseudoazimuthal projections map the equator and central meridian to perpendicular, intersecting straight lines. They map parallels to complex curves bowing away from the equator, and meridians to complex curves bowing in toward the central meridian.
Therefore, more generally, a map projection is any method of flattening a continuous curved surface onto a plane. [citation needed] The most well-known map projection is the Mercator projection. [7]: 45 This map projection has the property of being conformal. However, it has been criticized throughout the 20th century for enlarging regions ...
The Gall–Peters projection of the world map. The Gall–Peters projection is a rectangular, equal-area map projection. Like all equal-area projections, it distorts most shapes. It is a cylindrical equal-area projection with latitudes 45° north and south as the regions on the map that have no distortion. The projection is named after James ...
Given that every projection gives deformations, each country's needs are different in order to reduce these distortions. These national projections, or national Coordinate Reference Systems are officially announced by the relevant national agencies. The list below is a collection of available official national projected Coordinate Reference ...
Robinson projection of the world The Robinson projection with Tissot's indicatrix of deformation Map of the world created by the Central Intelligence Agency, with standard parallels 38°N and 38°S. The Robinson projection is a map projection of a world map that shows the entire world at once. It was specifically created in an attempt to find a ...
A projected coordinate system – also called a projected coordinate reference system, planar coordinate system, or grid reference system – is a type of spatial reference system that represents locations on Earth using Cartesian coordinates (x, y) on a planar surface created by a particular map projection. [1]
An approximation of the AuthaGraph projection. AuthaGraph is an approximately equal-area world map projection invented by Japanese architect Hajime Narukawa [1] in 1999. [2] The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a polyhedral map projection.
All world maps are based on one of several map projections, or methods of representing a globe on a plane. All projections distort geographic features, distances, and directions in some way. The various map projections that have been developed provide different ways of balancing accuracy and the unavoidable distortion inherent in making world maps.