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  2. Mega Man Battle Network - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network

    Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.

  3. Mega Man Battle Network (video game) - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network...

    Mega Man Battle Network [a] is a 2001 tactical role-playing game developed by Capcom for the Game Boy Advance (GBA) handheld console. It is the first title of the Mega Man Battle Network series of games. It was originally released in Japan as a GBA launch game on March 21, 2001 and was released later that year in North America and Europe. It ...

  4. Mega Man Legacy Collection - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Legacy_Collection

    In 2020, the Mega Man Zero/ZX Legacy Collection [c] was released, which includes all four of the Mega Man Zero games and both Mega Man ZX games. In 2023, Mega Man Battle Network Legacy Collection [d] was released, which include all six main games from the Mega Man Battle Network series, including both versions of later titles, for a total of 10 ...

  5. List of Mega Man video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mega_Man_video_games

    Mega Man Network Transmission (Rockman EXE Transmission) – GameCube, 2003; Rockman EXE WS (Japan only) – WonderSwan Color, 2003; Battle games: Mega Man Battle Chip Challenge (Rockman EXE Battle Chip GP) – Game Boy Advance, 2003; Rockman EXE N1 Battle (Japan only) – WonderSwan Color, 2003

  6. Mega Man Battle Network 5 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_5

    Mega Man Battle Network 5: Team ProtoMan was the 48th best-selling game in Japan in 2004 at 255,061 copies. [41] This version was also the 55th best-selling game in the country in 2005 at 211,099 copies. Mega Man Battle Network 5: Team Colonel placed at number 65 with 194,472 copies sold that year. [42]

  7. Mega Man Battle Network 4 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_4

    Battle Network 4 greatly differs from Battle Network 3 in many ways, the most notable of which is the concept of DoubleSoul (Soul Unison in the original). DoubleSoul is similar to how the classic-style Mega Man could acquire the weapons of the Robot Masters that he has defeated: by using DoubleSoul, Mega Man.EXE could use the powers of other NetNavis in the same manner as how classic Mega Man ...

  8. Mega Man Battle Network 6 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_6

    With the conclusion of the Mega Man Battle Network series, the development staff would start conceptualizing a follow-up to the series, later evolving into the Mega Man Star Force series; Star Force takes place 200 years later in the years of 22XX and focuses on radio wave technology, while maintaining several gameplay concepts introduced in ...

  9. Mega Man Battle Network 3 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_3

    Mega Man Battle Network 3: Blue Version [a] and Mega Man Battle Network 3: White Version are tactical role-playing games developed by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third game in the Mega Man Battle Network series, released in 2002 in Japan and 2003 in North America.

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