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  2. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga are adapted into television shows and films and some of the well-known animation studios are founded by manga artists.

  3. Motoko Kusanagi - Wikipedia

    en.wikipedia.org/wiki/Motoko_Kusanagi

    In 2014, IGN ranked her as the 11th greatest anime character of all time, saying that "Motoko was a stunning example of a strong female character that didn't need to have her feminism make a statement." [11] Motoko's female identity and appearance is countered by the autonomous subjectivity, resulting in a "male" cyborg body which cannot ...

  4. Cagalli Yula Athha - Wikipedia

    en.wikipedia.org/wiki/Cagalli_Yula_Athha

    Publications for manga, anime and other media have commented on Cagalli's character, giving generally positive response. In a review by Mania Entertainment writer Kim Wolstenholme, Cagalli was described with praise as a strong female character rather than a "wishy-washy character" seen in other anime series.

  5. Category:Female stock characters - Wikipedia

    en.wikipedia.org/wiki/Category:Female_stock...

    Female stock characters in anime and manga (1 C, 17 P) D. Damsels in distress (7 C, 54 P) F. ... Strong female character; T. Tomboy; V. Valley girl; Vixen (stock ...

  6. 50 People Share Movies Where The “Strong Female ... - AOL

    www.aol.com/50-people-share-movies-where...

    Image credits: Heiminator #5. Dana Scully. Even caused an uptic of women in STEM studies. Caira_Ru: I’m very biased, because I was at a pretty critical age in my own development when Scully and ...

  7. Eve (Stellar Blade) - Wikipedia

    en.wikipedia.org/wiki/Eve_(Stellar_Blade)

    Shin Jae-eun served as the bodyscan model. Eve was created by Stellar Blade lead Kim Hyung Tae in 2019 as the game's protagonist. [7] Originally called "Eve 107", [8] when designing her he wanted a character that reflected the style he had developed while working on his previous titles.

  8. Chun-Li - Wikipedia

    en.wikipedia.org/wiki/Chun-Li

    Chun-Li (/ tʃ ʌ n ˈ l iː / ⓘ; Japanese: チュン・リー, Hepburn: Chun-Rī) is a character in Capcom's Street Fighter video game series. She first appeared in Street Fighter II: The World Warrior in 1991 and is the first female playable character to appear in a fighting game to gain mainstream recognition.

  9. Celebrating the strong female characters in video games - AOL

    www.aol.com/news/celebrating-strong-female...

    In the 21st century, we’ve encountered different types of women in the games we play — from the smart and resourceful, to the kind-hearted, and even the strong and ambitious.