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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    In such cases, applying the blending mode is equivalent to Normal blending: Apply two transformations to the bottom layers; Use the result of the first transformation as the new bottom layer; Put the result of the second transformation as the new top layer; Use the initial top layer as the mask on the new top layer.

  3. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite .

  4. Normal mode - Wikipedia

    en.wikipedia.org/wiki/Normal_mode

    This space-dependence is called a normal mode. Usually, for problems with continuous dependence on (x, y, z) there is no single or finite number of normal modes, but there are infinitely many normal modes. If the problem is bounded (i.e. it is defined on a finite section of space) there are countably many normal modes (usually numbered n = 1, 2 ...

  5. Room acoustics - Wikipedia

    en.wikipedia.org/wiki/Room_acoustics

    The pressure of axial modes (top row) and tangential modes (bottom row) plotted for modal numbers (m = 0, 1) and (n = 1, 2, 3) See also: Room mode and Normal mode For frequencies under the Schroeder frequency, certain wavelengths of sound will build up as resonances within the boundaries of the room, and the resonating frequencies can be ...

  6. Overtone - Wikipedia

    en.wikipedia.org/wiki/Overtone

    Most oscillators, from a plucked guitar string to a flute that is blown, will naturally vibrate at a series of distinct frequencies known as normal modes. The lowest normal mode frequency is known as the fundamental frequency, while the higher frequencies are called overtones. Often, when an oscillator is excited — for example, by plucking a ...

  7. Blend mode - Wikipedia

    en.wikipedia.org/?title=Blend_mode&redirect=no

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  8. Talk:Blend modes - Wikipedia

    en.wikipedia.org/wiki/Talk:Blend_modes

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  9. Talk:Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Talk:Normal_mapping

    It is basically a higher quality RGB version of the same thing, and thus like a normal blend mode, only, thanks to using indexing, it's faster, since most is baked into a little table, like how VQ texture's decompression speeds surpass that of most other compression techniques' decompression speeds, thanks to using a look-up table for the ...