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  2. Zocchihedron - Wikipedia

    en.wikipedia.org/wiki/Zocchihedron

    A test published in White Dwarf magazine concluded that the frequency distribution of the Zocchihedron was substantially uneven. Jason Mills noticed that some numbers were spaced closer together than others, and suspected that this non-uniform placement would cause some numbers to predictably come up more than others.

  3. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...

  4. Musikalisches Würfelspiel - Wikipedia

    en.wikipedia.org/wiki/Musikalisches_Würfelspiel

    A Musikalisches Würfelspiel (German for "musical dice game") was a system for using dice to randomly generate music from precomposed options. These games were quite popular throughout Western Europe in the 18th century. Several different games were devised, some that did not require dice, but merely choosing a random number.

  5. Cee-lo - Wikipedia

    en.wikipedia.org/wiki/Cee-lo

    The actual origins of the game are not clear; some of the earliest documentation comes from 1893, when Stewart Culin reported that Cee-lo was the most popular dice game played by Chinese-American laborers, although he also notes they preferred to play Fan-Tan and games using Chinese dominoes such as Pai Gow or Tien Gow rather than dice games.

  6. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.

  7. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    The probability that A rolls a higher number than B, the probability that B rolls higher than C, and the probability that C rolls higher than A are all ⁠ 5 / 9 ⁠, so this set of dice is intransitive. In fact, it has the even stronger property that, for each die in the set, there is another die that rolls a higher number than it more than ...

  8. Backgammon opening theory - Wikipedia

    en.wikipedia.org/wiki/Backgammon_opening_theory

    The table below summarizes the preferred moves for each of the 15 possible opening rolls, as selected by detailed computer simulations, referred to as "rollouts". [3]The first column is the move that the rollout says gives the most equity (i.e. the average profit or loss that one would net, per game, by playing the position to conclusion an infinite number of times). [4]

  9. Go First Dice - Wikipedia

    en.wikipedia.org/wiki/Go_First_Dice

    Go First Dice are a set of dice in which, when rolled together, each die has an equal chance of showing the highest number, the second highest number, and so on. [1] [2] The dice are intended for fairly deciding the order of play in, for example, a board game. The number on each side is unique among the set, so that no ties can be formed.

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