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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Time – this may be a timer counting down the time limit or the time left until a specific event. It may also be a timer counting up to records such as lap times in racing games, or the length of time a player can last in games based on survival. Many HUDs also use time displays to show the in-game time, such as the current time of day or year ...

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time is an average time measured in milliseconds (ms). [ citation needed ] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag ...

  4. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.

  5. List of real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_tactics...

    Has a turn-based strategic layer & a real-time tactical layer. [105] 2009: Ironclads: High Seas: Totem Games: Historical: American Civil War: WIN: A naval tactical simulator set in the American Civil War. [106] 2009: King Arthur: The Role-playing Wargame: Neocore: Fantasy: Britannia: WIN: RPG elements. Battles are described as "real-time ...

  6. Savage 2: A Tortured Soul - Wikipedia

    en.wikipedia.org/wiki/Savage_2:_A_Tortured_Soul

    Savage 2: A Tortured Soul combines real-time strategy (RTS), first-person shooter (FPS), and action role-playing game (RPG) aspects into its gameplay. The game is played with 2 opposing factions, the Legion of Man and the Beast Horde, fighting against each other on a large playing field in an attempt to eventually destroy the durable command center of the enemy team, thereby winning the game.

  7. Dust 514 - Wikipedia

    en.wikipedia.org/wiki/Dust_514

    Dust 514 (/ ˈ d ʌ s t f aɪ v w ʌ n f ɔːr ˈ / ⓘ) was a free-to-play first-person shooter video game, developed by CCP Shanghai and published by CCP Games and Sony Computer Entertainment for the PlayStation 3. [1]

  8. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...

  9. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    FromSoftware released King's Field, a full polygon free roaming first-person real-time action title for the Sony PlayStation in December 1994. Sega 's 32X release Metal Head was a first-person shooter mecha simulation game that used fully texture-mapped , 3D polygonal graphics . [ 5 ]