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  2. Mana (series) - Wikipedia

    en.wikipedia.org/wiki/Mana_(series)

    Adventures of Mana is a 3D remake of Final Fantasy Adventure, the first game in the Mana series. The game's original composer Kenji Ito returned to work on the remake, composing new music and making the score even more "dramatic". [17] It also features updated graphics and controls. [45] Secret of Mana: February 15, 2018 February 15, 2018 ...

  3. Trials of Mana (2020 video game) - Wikipedia

    en.wikipedia.org/wiki/Trials_of_Mana_(2020_video...

    The remake of Trials of Mana was announced in June 2019 at that year's E3 for Nintendo Switch, PlayStation 4 and Windows. [25] The game was released worldwide on April 24, 2020. [26] The localization was a challenge for the team, as it required a simultaneous release in eight languages. [27] A game demo was released across all platforms on ...

  4. Visions Of Mana Is A New Mana Game Coming In 2024 - AOL

    www.aol.com/visions-mana-mana-game-coming...

    It was followed up by the excellent Secret of Mana on the SNES a couple years later, Trials of Mana not long after that, and Dawn of Mana on the PS2 in 2006. No firm release date has been set for ...

  5. List of Square Enix video games - Wikipedia

    en.wikipedia.org/.../List_of_Square_Enix_video_games

    List of games; Title System Original release date ... Nintendo Switch: August 27, 2020: Yes Yes Yes [10] PlayStation 4 [10] Sword of Mana: Game Boy Advance: August 29 ...

  6. Visions of Mana - Wikipedia

    en.wikipedia.org/wiki/Visions_of_Mana

    Visions of Mana had both a standard edition, and a special edition with additional bonuses including in-game costumes and music from earlier Mana games. A demo covering a section of the game was released on July 30, 2024, with players receiving bonus weapons in the full release if they had save data from the demo.

  7. Trials of Mana - Wikipedia

    en.wikipedia.org/wiki/Trials_of_Mana

    Another proposed reason was lackluster sales of Secret of Mana overseas. [32] Nintendo Power, a few months after Seiken Densetsu 3 was released in Japan, said that the probability of a North American release for the game was low due to issues of "a technical nature" and that it would have been far too costly to produce at the time. [45]

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