Search results
Results from the WOW.Com Content Network
Dragon Strike is a hybrid between a board game and a table-top role playing game. It was designed to be a gateway into Dungeons & Dragons for new and young players. [1] The game used a ruleset that was simpler than the basic Dungeons & Dragons rules to make it easier to play. The designers hoped to attract players as young as eight years old.
A similar game released by Kure Software Koubo that same year was First Queen, a unique hybrid between a real-time strategy, action RPG, and strategy RPG. Like an RPG, the player can explore the world, purchase items, and level up, and like a strategy video game , it focuses on recruiting soldiers and fighting against large armies rather than ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
Complete Warrior is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled Sword and Fist .
Into the Unknown contains an assortment of new powers, equipment, feats, character themes, and three player races; the svirfneblin, the kobold and the goblin.For Dungeon Masters, the book contains dungeon-building advice and details, including lore on classic dungeon monsters, companions for adventurers, a few treasures, and tips for incorporating players' character themes into an adventure.
The Companion Set was reviewed by Megan C. Robertson in issue 61 of White Dwarf magazine (January 1985), rating it a 7 out of 10 overall. Robertson noted that most characters that reach 15th level in the Basic D&D game should be thinking of settling down and retiring and felt that the D&D Companion Set provides: "some ideas for this to be a little more interesting than simple retirement".
Against the Giants is an adventure module written by Gary Gygax and published by TSR in 1981 for the Dungeons & Dragons fantasy role-playing game.It combines the G series of modules previously published in 1978: Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of the Fire Giant King.
Michael Mullen reviewed the adventure in Space Gamer/Fantasy Gamer No. 81, and concluded that "Ochimo, the Spirit Warrior serves as a moderate introduction to the more Chinese elements of the world" while providing a background timeline for the major civilization of the mainland. He noted that while the adventure is intended to be used for ...