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You are free: to share – to copy ... This image is a derivative work of the following images: File:Nonuniform_circular_motion.PNG licensed with Cc-by-sa-3.0 ...
This is one of the largest collections of public domain images online (clip art and photos), and the fastest-loading. Maintainer vets all images and promptly answers email inquiries. Open Clip Art – This project is an archive of public domain clip art. The clip art is stored in the W3C scalable vector graphics (SVG) format.
Openclipart, also called Open Clip Art Library, is an online media repository of free-content vector clip art. The project hosts over 160,000 free graphics and has billed itself as "the largest community of artists making the best free original clipart for you to use for absolutely any reason". The website was brought down for several months by ...
t. e. In physics, circular motion is movement of an object along the circumference of a circle or rotation along a circular arc. It can be uniform, with a constant rate of rotation and constant tangential speed, or non-uniform with a changing rate of rotation. The rotation around a fixed axis of a three-dimensional body involves the circular ...
Classical mechanics. In classical physics and special relativity, an inertial frame of reference (also called an inertial space or a Galilean reference frame) is a frame of reference in which objects exhibit inertia: they remain at rest or in uniform motion relative to the frame until acted upon by external forces.
An inertial frame is a reference frame in relative uniform motion to absolute space. All inertial frames share a universal time. Galilean relativity can be shown as follows. Consider two inertial frames S and S' . A physical event in S will have position coordinates r = (x, y, z) and time t in S, and r' = (x' , y' , z' ) and time t' in S' .
Motion is mathematically described in terms of displacement, distance, velocity, acceleration, speed, and frame of reference to an observer, measuring the change in position of the body relative to that frame with a change in time. The branch of physics describing the motion of objects without reference to their cause is called kinematics ...
2D computer graphics is the computer-based generation of digital images —mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. Raster graphic sprites (left) and masks.