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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    The potential for end-user change in game varies greatly, though it can have little correlation with the number and quality of mods made for a game. In general the most modification-friendly games will define gameplay variables in text or other non proprietary format files [21] (for instance in the Civilization series one could alter the ...

  3. Improving America's Schools Act of 1994 - Wikipedia

    en.wikipedia.org/wiki/Improving_America's_Schools...

    The Improving America's Schools Act of 1994 (IASA) was a major part of the Clinton administration's efforts to reform education. It was signed in the gymnasium of Framingham High School (MA) . It reauthorized the Elementary and Secondary Education Act of 1965.

  4. List of United States education acts - Wikipedia

    en.wikipedia.org/wiki/List_of_United_States...

    Replaced the Adult Education Act and the National Literacy Act. Pub. L. 105–220 (text) 1998 Higher Education Amendments of 1998 Pub. L. 105–244 (text) 1998 Charter School Expansion Act of 1998: Amended the Elementary and Secondary Education Act to make charter schools eligible for federal funding. Pub. L. 105–278 (text) 1998

  5. Elementary and Secondary Education Act - Wikipedia

    en.wikipedia.org/wiki/Elementary_and_Secondary...

    The Elementary and Secondary Education Act (ESEA) was passed by the 89th United States Congress and signed into law by President Lyndon B. Johnson on April 11, 1965. Part of Johnson's "War on Poverty", the act has been one of the most far-reaching laws affecting education passed by the United States Congress, and was reauthorized by the No Child Left Behind Act of 2001.

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Common ways to integrate gamification in education is creating battles, digital games such as Kahoot or Quizlet, or playing old-school games such as bingo or scavenger hunts. [35] With regard to language, instead of referring to academic requirements with the typical associated terms, game-like names may be used instead.

  7. Elementary and Secondary Education Act, Title III Part A

    en.wikipedia.org/wiki/Elementary_and_Secondary...

    The English Language Acquisition, Language Enhancement, and Academic Achievement Act - formerly known as the Bilingual Education Act - is a federal grant program described in Title III Part A of the federal Elementary and Secondary Education Act (ESEA), which was reauthorized as the No Child Left Behind Act in 2002 and again as the Every Student Succeeds Act in 2015.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).