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The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES. Finding the game too difficult to play through during testing, he created the cheat code, which gives the player a full set of power-ups (normally attained gradually throughout the game). [ 2 ]
Nunchuk - An attachment for the Wii Remote. It is plugged into the Wii Remote's expansion port, where the two are connected via a cord. Classic Controller – A special controller attachment for the Wii Remote. While it is compatible with any Virtual Console game, it is heavily designed after the SNES controller and Sega Genesis controller.
Konami promises an entirely new soundtrack featuring music from the "last four decades", more innovative Wii Remote and Nunchuk support, four-player multiplayer and brand new gameplay modes. Hottest Party 2 features a difficulty range that allows both new players and seasoned dancers to enjoy the game.
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Konami Game Collection 2 (Boxing, Tennis, Video Hustler, Hyper Olympic 1, Hyper Sports 2) Konami Game Collection 3 (TwinBee, Super Cobra, Sky Jaguar, Time Pilot, Nemesis) Konami Game Collection 4 (Soccer, Ping-Pong, Golf, Hyper Olympic 2, Hyper Sports 3) 1989. Konami Game Collection Extra; 1990. Teenage Mutant Hero Turtles
Sixty titles were announced between all regions for the Mini, 54 of which are unique. [clarification needed] Konami lists the titles either under the category of "TurboGrafx-16" for the American games or "PC Engine" for the Japanese games; though this listing is heavily simplified as TurboGrafx-CD/CD-ROM², Super CD-ROM², Arcade CD-ROM² and SuperGrafx titles are also included on all regions ...
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The Fox Engine was a proprietary game engine by Konami. [1] The engine's development began with Hideo Kojima after the completion of 2008's Metal Gear Solid 4, with the goal of making the "best engine in the world." [2] The first commercially released title to use the Fox Engine was Pro Evolution Soccer 2014.