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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode is commonly used in textbooks and scientific publications related to computer science and numerical computation to describe algorithms in a way that is accessible to programmers regardless of their familiarity with specific programming languages.

  3. Skeleton (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Skeleton_(computer...

    Computer programmers are extremely dependent on pseudocode, so much so that it has a measurable impact on their psyche. [3] A typical programmer is so conditioned with the idea of writing simplified code in some manner, be it by writing pseudocode or skeleton code, or even just by drawing a diagram, that this has a measurable impact on how well ...

  4. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve “difficult” problems, at least approximately, for which no exact or satisfactory solution methods are known.

  5. Differential evolution - Wikipedia

    en.wikipedia.org/wiki/Differential_evolution

    Differential Evolution optimizing the 2D Ackley function.. Differential evolution (DE) is an evolutionary algorithm to optimize a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality.

  6. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    In the following pseudocode, dist is an array that contains the current distances from the source to other vertices, i.e. dist[u] is the current distance from the source to the vertex u. The prev array contains pointers to previous-hop nodes on the shortest path from source to the given vertex (equivalently, it is the next-hop on the path from ...

  7. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    Illustration of the dining philosophers problem. Each philosopher has a bowl of spaghetti and can reach two of the forks. In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them.

  8. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    An assignment operation is a process in imperative programming in which different values are associated with a particular variable name as time passes. [1] The program, in such model, operates by changing its state using successive assignment statements.

  9. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesman problem: the black line shows the shortest possible loop that connects every red dot. In the theory of computational complexity, the travelling salesman problem (TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the ...